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Yut Yut

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In the town of Yut, tanks of the Yut clan gather together to worship the great cabbage god Yut Yut, who is responsible for the creation of all the cabbage that has ever been created. As they sing and dance around Yut Yut, Doe and the Jimmy quadruplets seize this opportunity to ambush the Yut clan to take Yut Yut and control the power of the cabbage. After a viscous attack by Doe and the Jimmy quadruplets against the Yuttianites, the invaders were victorious taking with them Yut Yut and the power of the cabbage while leaving Yut in shambles. Out of the remains however was Tim and one other tank. Tim knew he had to go after Doe, not only to avenge the Yuttianites but he knew that such power in the wrong hands could only result in catastrophe. Tim however was stuck in the debris of the town so he told the other surviving tank to go follow Doe without him as he would catch up later on. So onward went the other tank without Tim knowing full well that he would eventually have to face the armies of Doe and eventually Doe himself...

What is Yut Yut?

Yut Yut is an action game centred around the second surviving tank from the town of Yut who has to work through multiple levels, worlds and bosses to slowly work his way to facing Doe (later revealed to be Tom after Tim's death). The game requires a little bit of strategy combined with some hand-eye coordination as you are constantly bombarded with bullets. Along with the central campaign levels, Yut Yut also contains a few other features. These include 5 mini games hidden throughout the game, with 3 of them being PvP and 2 of them being solo games, and also a Sandbox mode where players are free to create their own levels using the different enemy tanks and player tanks seen in the main levels.

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Enemy Tanks

The game of Yut Yut includes 18 various different types of tanks for the player to face against, and ya that's about all there is to it.

Bob

Bob is the first tank introduced into the game on the first level. Bob is pretty lazy so he tends to not move around a lot and doesn't really do much. Considering how basic of a tank Bob is there really isn't that much strategy to take him on, you can do ricochet shots if he's around a corner or just out shoot him when you encounter him head on. You can also just wait for his gun to be pointing away when your behind a wall and than shoot him while he's unprepared.

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Bob

Toddie

Toddie is the second tank introduced into the game on the third level. Toddie is a bit of a try hard and always wants to be the best so after taking one look at Bob he decided to one up him by actually getting up and moving around to prove that he is the superior of the two tanks. Despite how much better Toddie is than Bob, he still isn't too hard to take on, he still is pretty easy to out shoot but you can also do the ricochet strategy or just peak around the corner when he isn't looking and shoot him there.

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Toddie

Snips

Snips is the third tank introduced into the game on the sixth level. Snips is not just any normal tank who just decided one day "Hey I want to be a tank!" No, Snips went through excessive training to increase his strength and endurance. After many long hours of training he was able to develop the strength to shoot his bullets at such a high velocity that they not only bounce once off barriers but actually twice. Despite his great success with his strength training, his endurance training unfortunately did not go so well as he severely damaged his treads to a point where he was now permanently crippled. Snips is definitely a hard tank and should always be made aware of, because of the high speed of his shots, he does tend to be a danger, no matter where he is on the map. He also is tapped into local satellites giving him the ability to see where you are on the map no matter where you are, because of this, ricochet shots are always a good strategy. It is also possible to out shoot him which also proves to be useful.

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Snips

Shotaki

Shotaki is the fourth tank introduced into the game on the tenth level. After Shotaki saw his fellow tanks fail to take down the invading tank numerous times before he came along, he came up with his own clever way to tank down the tank. He had noticed that despite how good his fellow tanks were at aim, the invading tank could just move ahead of the bullet to dodge it with ease. Shotaki however decided to shoot 3 bullets in different directions to in an attempt that if he were to dodge the main bullet, one of the other two would take him out instead. When facing Shotaki, he really is not an incrediby hard tank unless he's got you cornered, since he doesn't track you through walls you can always rely on the classic ricochet shot or popping your head out when he's not looking proves to be very useful strategies It is also easy to out-shoot him or despite his efforts, you can still outrun all three bullets as long you watch out for the ricochets and than take him out than.

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Shotaki

Bumble

Bumble is the fifth tank introduced into the game on the twenty first level. While many of the tanks rely on there vision to find any enemy tanks, Bumble is a bit different, instead he uses his incredibly strong nose to detect invading enemy tanks. The only limits to his nose is that it only provides him a straight line to find any enemies, this often leaves him stranded on the wrong side of any enemy tanks. Despite Bumble's high fire rate, he is still able to be taken down by out-shooting him. Another way to deal with him is when he starts peaking over a wall, you can see him before he sees you which allows you to shoot him before he gets a clear shot on you. Whenever you encounter flocks of Bumbles, this is nothing to be concerned of as often times they will shoot each other until there is only one or two left.

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Bumble

Sneezy

Sneezy is the sixth tank introduced into the game on the twenty seventh level. Despite all the other tanks wanting to kill the Yuttianites, Sneezy is actually a calm tank that likes to avoid violence. The only issue is that he is unfortunately actually allergic to the sight of Yuttianites which causes him to sneeze out a spray of bullets. His allergy is so bad that he is always aware if there are any Yuttianites nearby. Despite Sneezy being a calm tank, he still is one of the most difficult tanks to deal with, depending on what type of tank your playing as. With the main tank you can just out-shoot him or go for the ricochet, when playing with the shotgun tank, you can try your luck and shoot between his bullets. The nice thing with Sneezy is that he only shoots one set of bullets at a time so you can wait as one set of bullets goes off and while the bullets are still be shot, you can than use this to pull off a quick shot on him.

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Sneezy

Oscur  the Obtuse

Oscur the Obtuse is the seventh tank introduced into the game on the thirtieth level. Oscur is quite the antisocial tank and likes to live a secluded life from other tanks. He tends to hide in a wall to avoid all contact with any other tanks, but once his hiding spot is destroyed he gets really pissed off and starts bombarding enemy tanks with bullets. With Oscur, you have to avoid shooting his wall or else you'll be bombarded with his bullets. The main two ways to take him out are to either either to shoot him point blank with the shotgun tank or to either shoot at him twice with the regular tank and to than take cover before he sees you.

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Oscar the Obtuse

10011011

10011011 is the eighth tank introduced into the game on the thirty-seventh level. 10011011 is not like most tanks as he is actually just a robot designed by the second Jimmy quadruplet to help slow down invaders. 10011011 is quite different from other tanks as he is the only tank that is actually unable to kill any tanks, instead he shoots an electric bullet with a field of electricity. Once the electric field comes into contact with an enemy tank it will mess with the circuits of the enemy tank and temporarily stun the tank so that it is unable to move with the stun time being longer the closer you are to the centre. Although 10011011 can't actually kill you, he is still to not be underestimated as his stunning abilities can easily lead to your death. If you're in no danger of enemy fire it is best to take away that small burden but in most cases it is best to leave him for last.

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10011011

Spike

Spike is the ninth tank introduced into the game on the fifty-first level. Spike is a lifelong friend of Karen and the two of them would always get into trouble and start fights with other tanks when they were younger, this resulted in both of them developing ways to get out of situations when they were surrounded by tanks that they had pissed off. What Spike did is he developed a bullet that once it hit any obstacle, it would explode into five separate bullets allowing him to attack tanks from all sides of him. Unfortunately this wasn't enough to completely stay out of the reach of other tanks and eventually after one fight he was beat up so much he permanently lost the ability to move. When facing Spike, he really isn't too difficult, the main thing to watch out for is the exploding bullet because even though it doesn't happen often, occasionally a stray bullet will be on a collision path towards you so it is something to always be cautious about.

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Spike

Sunshine Cato

Sunshine is introduced on the fifty-fifth level alongside her twin sister Joan. Sunshine is has many smarts and majored in v=d/t in college. Using what she learned in school she has the ability to predict where a tank is headed a shoot them before they get there. Unfortunately for Sunshine however, since she spent so much time in school and her math took up to much brain capacity that she just forgot how to move leaving her crippled. Before starting any level it is important to note any of any Sunshines on the map as they are pretty much impossible to dodge with just normal driving away tactics. If you do notice that Sunshine has shot a bullet, you have to immediately switch directions as only death comes if you continue on your way. One way to trick Sunshine, especially if she's the only one left, is to quickly move back and forth while shooting at her and as long as you don't take any breaks than she will miss you every time.

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Sunshine Cato

Joan Cato

Joan is introduced on the fifty-fifth level with her twin sister Sunshine. Joan also when to school with her twin sister but decided to major in something different, rather than calculating speeds she decided to calculate angles, and alongside with her ability to be tapped into local satellites, she can easily shoot any enemies on the map by calculating the correct angle she needs to shoot her shot so that it will hit the enemy. She however was a bit lazy and dropped out of school during the second year and therefore can only calculate two ricochets at a time. Similar to her sister, she also unfortunately is unable to move but for a slightly different reason. After she noticed how much sympathy her sister had gotten after forgetting how to move she got a little jealous and stopped moving and claimed she also "forgot" how to move hoping to gain some sympathy as well but we all know she's full of it. It is important to always be cautious whenever a Joan is on the field, first you should determine in what areas in which she could probably get a shot off on you and try to avoid these areas as much as possible, if you do have to go in one of these areas it is important to keep an eye on Joan and if she does take a shot, make sure to move from your current position as it is pretty much a guaranteed death if you do not move.

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Joan Cato
Fresh Drip Coffee

Ammon

Ammon is the twelfth tank to be into the game on the sixty-first level. Ammon is very close friends with Toddie and has many similar attributes as him, he however is a big nerd so one day after messing around with some chemicals he accidentally made himself invisible but 

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